Here I took a provided mech model, reversed the direction the knees bent, then set up IK solvers, bones, and such, in order to animated the machine walking.
Dec
02
Nov
11
Camera Scene from 3DS Max
A short clip I made in 3DS Max. The terrain, buildings, and hummer were modeled by me. The textures were provided, but I unwrapped and painted them. I also set up the sky box, lighting, and camera.